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U.S. vs. China: A Metaverse Divided Over Design and Rules | WSJ


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The metaverse race is heating up in China. Just like Meta and Microsoft in the U.S., Chinese firms such as Baidu and Tencent are investing in the nascent industry, but strict tech regulations mean China’s virtual worlds are set to offer very different user experiences. Photo Illustration: Michelle Inez Simon

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18 Comments

  1. Shallow superficial video. Obviously know nothing about the potential of AR. The only bone this dog is chewing on is games games games and China has strict regulations on games

  2. no ones heard of Second Life? its no metaverse, but closer then roblox or w/e it's called.

  3. Chinese version going to be massively boring. First you most likely not access people in China anyways. One day China will Censor every word and/or image. Since any word or visual item could be used as code for neg. light on the "government" of China. So anyone thinking of investing on Chinese version one a fool. As for the USA version it seems foolish to link crypto would be bad. A limiting wallet of currency of like 50 US dollars max a month. That way you don't make this a great place for illegal money laundering.

  4. China needs ot be held accountable for Germ warfare and human genocide. China is a threat to US satelltites.

  5. Has 5G become widespread in the US? In China, 5G networks have covered all prefecture-level cities, more than 98% of county-level cities and 80% of townships and towns.

  6. There was nò way I will be able to express my gratitude to you for the swift and selfless way in which you came tò my aid. you are òne of the biggest reasòns I still have faith in mankind.blessings on you.amen

  7. There was nò way I will be able to express my gratitude to you for the swift and selfless way in which you came tò my aid. you are òne of the biggest reasòns I still have faith in mankind.blessings on you.amen

  8. 8 trillion dollar USD industry PER COUNTRY, for a glorified chat room? Give me a break.

  9. please, quit trying to put everything into a "US vs china" narrative.
    it may get clicks, but it is lazy and stupid.

  10. This is like hyping up VRChat, I really don’t see an actual future for the metaverse being this huge thing for us. The only time I’ll ever see that happening is if we had the technology to download the human mind.

    Which we are WAYS away from having, let alone understanding.

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  12. I really don’t understand why these pieces never acknowledge the continued importance of Second Life as a economic factor (with a stable economy for almost 20 years, benefiting individual entrepreneurs and small business) & of course culturally. Also, apart from the fact that all these “new” ideas won’t change the power structure and enable users to become sovereign citizens of a world they themselves shap, the opening sequence of this piece and the avatars look worse than SL did back in 2003. Sad. Back to SL for me 😎

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